At Sundown

In 2016-2017, I worked at Firehorse Studio on At Sundown, creating bindings for the Alienware AlienFX SDK within Unity. Much like my work on Let Them Come, the goal was to integrate Alienware lighting effects, but this time in the Unity engine using C# instead of Game Maker.

I created a C++/C# bridge to make the AlienFX SDK accessible from Unity, providing game developers with seamless access to control Alienware laptop lighting.

General Info

Role
Programmer
Tech
C#, C++, Unity, AlienFX
Year
2016
Platforms
  • PC